This model was modelled, painted and rendered in Blender.
I had been researching 18th century and medieval Scandinavian architecture for a story about a small village buffeted by snow storms.
This house borrows elements from each. For example, the roof shingles are
based on an image of a manor house in Lars Bolander's Scandinavian Design by Heather MacIsaac.
Used in this context, they look a bit
like popsicle sticks, giving a more childish, fairytale look.
The book describes how medieval storehouses were often raised above the ground for practical reasons.
Both supported and engulfed by trees, I'd like to think this house illustrates the complicated
relationship between its inhabitants and their natural environment.
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Stylized low poly house
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Stylized cottage kitchen assets
3 / 7
Boston-inspired low poly house
4 / 7
Rigged low poly bear for Full Feather
5 / 7
Human Face Study using Blender sculpting
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This is a 3D interpretation of a Kay Nielsen fairytale illustration. It was modeled in Blender and put together in Unity. A handful of custom shaders were created to make visual adjustments quicker and easier. For example, the landscape fades into multiple colours, which can be individually set. Unseen parts such as the rest of the tapestries were imagined to reflect the tone of the
The landscape was sculpted from above while consulting a camera that recreated the perspective in the original image. The task of interpreting the 'unseen' part, the part that Nielsen left to the viewer's imagination, was exciting.