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Be Dog Do Borks
I got to make and animate a cute dog for a weekend long game jam with an awesome group of game makers joining from various parts of the world. The player embodies a dog, trying to make the most of their time in the park to find and chomp the things they like.
My role: dog model, animation, some 3D props, setup in Unity, design contributions
The game is free to download here (Itch.io)
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Newcracks was a weekend long game jam, which I used as an opportunity to try Godot and also make some seriously silly animations.
The Concept: Play as newscasters, sabotaging each other's broadcasts
My role: 3D art, animation, setup in Godot, some design contributions
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Rufous Potoo: Charismatic Avifauna was a weekend long game jam. I love to use jams to experiment with new things. This time, it was Bemelmans style foliage and rigging bird wings.
The Concept: You're a potoo in Equador, doing everything birdly possible to get your big break in front of the spotlight.
My role: game design, 3D art, animation, setup in Unity