Woodland Mysteries was an app in development at Popbase designed to teach kids about wellness through interactive storytelling. The story followed a small creature’s adventures solving mysteries with his friends in a peculiar, ancient forest. My role was to design and create the majority of the art, define the overall look of the app and give direction to other artists.
Every space was conceptualized to reflect the larger world: the story of how it was created and of who used it. This was a world where smaller creatures interacted with much larger creatures, ancient cultural artifacts were uncovered and re-purposed. The premise (small rodent in a big forest) provided a lot of opportunities for playing with scale.
Children's picture books fed my imagination when I was growing up. I wanted the same sense of playful wonder to be expressed in the visual style of the app. A lot of gestural and painterly texture was used with the goal of achieving a charming, hand-drawn quality.
Things pictured not by me: UI art, 3D character animations
Everything else by me (VFX, 2D animations, 3D art, textures, shaders, etc.)