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Woodland Mysteries was an app in development at Popbase designed to teach kids about wellness through interactive storytelling. The story followed a small creature’s adventures solving mysteries with his friends in a peculiar, ancient forest. My role was to design and create the majority of the art, define the overall look of the app and give direction to other artists.
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Every space was conceptualized to reflect the larger world: the story of how it was created and of who used it. This was a world where smaller creatures interacted with much larger creatures, ancient cultural artifacts were uncovered and re-purposed. The premise (small rodent in a big forest) provided a lot of opportunities for playing with scale.
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Children's picture books fed my imagination when I was growing up. I wanted the same sense of playful wonder to be expressed in the visual style of the app. A lot of gestural and painterly texture was used with the goal of achieving a charming, hand-drawn quality.
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Concept art for Poppy's workshop
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3D block-in for Poppy's workshop
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3D models, based on character designs by an illustrator
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Things pictured not by me: UI art, 3D character animations
Everything else by me (VFX, 2D animations, 3D art, textures, shaders, etc.)